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The disabilities laboratory

 

The disabilities laboratory

Design of an innovative and award-winning inclusive education portal on disability for Spain’s leading motor disability organisation.

Proyecto - Ecomlab V01-02.jpg
 

The Ecom Foundation is made up of 124 entities of people with physical disabilities, and it represents more than 50,000 people throughout Spain.

Playing, experimenting and learning are at the core of the project, which includes games, activities, videos and learning material for teachers and educators.

Client
Fundació Ecom & Caja Navarra, Spain

Service
Digital

Sectors
Education & Non-profit

Awards
ADCE awards, Web and alternative use of media
Grand Laus & Gold Laus, Web & digital media
Breaking Barriers Award
Premi Civisme, Generalitat de Catalunya

Tasks
Ideation
Strategy
Naming
Creative direction
Product design
User research
Gamification
Video production
User experience
User interface
Content design
Sound design
Website development

Project team
André Pessoa de Farias, Creative direction & Product design
Alejandra Cukar & Cristina Oliva, Content design
Juan Carlos Gonzáles Días & Juan Carlos Vega, Video production
Mauricio Mailhou, 3D illustrations
Darlly Maya, Sound design
Nacho Maure Roses, Software development

 
 

The Ecomlab project incorporates an inclusive experimental browsing system, where users with different disabilities (sensory, cognitive and motor) can personalise their environment and adapt it to their needs.

To achieve this objective, a grid-based browsing system has been created that uses arrows or the mouse, with audio description, organisation of content by colours, interface sounds with logic, large buttons with flashes and colour contrast, among other elements, to add to the user’s experience.

 
 
Proyecto - Ecomlab V01-38.jpg
 

Ecomlab is not designed exclusively for people with disabilities, but for all types of users. It is an inclusive tool whose function is to make us think about disability.

In some usability tests carried out in state schools, visually impaired and non-disabled users shared the same computer. As a rule, visually impaired users use specific software, leading to segregation among users.

 
 
 

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